Twenty years ago today, the horror genre was changed forever with the release of Saw, a film that introduced audiences to the sadistic ingenuity of the now-iconic Jigsaw killer. Premiering on October 29, 2004, Saw quickly became a cultural phenomenon and established itself as one of the most memorable horror movies of its time, thanks to its intense plot twists, psychological mind games, and the now-legendary catchphrase: “Do you want to play a game?”
Directed by James Wan and written by Leigh Whannell, Saw was originally conceived as a low-budget indie project. With a modest budget of just over $1 million, the film’s suspenseful, claustrophobic setting and disturbing traps captivated audiences worldwide. It earned a staggering $103 million at the box office, launching what would become one of the most successful horror franchises in film history. The film’s unique concept, where characters were placed in brutal, twisted traps designed to test their survival instincts, struck a chord with horror fans and inspired countless imitations.
But Saw did more than just shock viewers—it brought new depth to the horror genre by blending intense psychological themes with physical horror. The character of Jigsaw, portrayed chillingly by Tobin Bell, didn’t see himself as a killer but as a “teacher” who put people through deadly trials to make them value their lives. This complex villain, along with the film’s signature use of gore and moral dilemmas, cemented Saw as more than just another horror flick; it became a reflection on life, choices, and morality.
As Saw marks its 20th anniversary, it stands as a reminder of its impact and influence on horror filmmaking, proving that sometimes, the smallest projects leave the biggest legacy.